Monthly Archives: January 2013

FSX Anisotropic Filtering Testing

Hello everyone, Yesterday and today I went into venturing to see what differences Anisotropic filtering in FSX and in Nvidia Inspector brings. I was, simply said, astonished by some results. I honestly hope the test I did reflects reality, as … Continue reading

Posted in FSX Tweaking | 27 Comments


My dear simmers, Today I posted a new page: This will hopefully help some of you understand the troubles you have with FSX and out of memory errors, plus at the end of the document I have added a … Continue reading

Posted in FSX Tweaking | 1 Comment