Category Archives: FSX Tweaking

New section – Mouse-Cursor FPS Drop

I created a new section in the guide about the mouse-cursor FPS drop. Just open my guide and use the browser find text button (just use the term “mouse”, I believe a 2nd search is the right one). It’s just … Continue reading

Posted in FSX Tweaking | 9 Comments

TextInfo in FSX.cfg

Here’s one little thing I wanted to share with those interested in making FSX maybe a little less annoying. Something that has always bothered me, was the shift+z function, a kind of having to cycle through 4 views always to … Continue reading

Posted in FSX Tweaking, P3D Tweaking | 19 Comments

EZCA doesn’t like VSYNC

Today I discovered yet another annoyance, present in both FSX and P3D. We all know the EZCA Camera system, and that you can set yourself presets to change the views, both in cockpit and outside. Always been using this system … Continue reading

Posted in FSX Tweaking | 18 Comments

Mouse FPS Drop in VC in FSX vs. in P3D

Just today while fooling around a bit, I noticed that in P3D I have less or almost no FPS drop when mouse is over and off the sim. I read on NGX support forums from Tabs, that FSX was coded … Continue reading

Posted in FSX Tweaking, P3D Tweaking | 18 Comments

VAS reminder – turning off airports

I just wanted to give a short reminder to everyone who has OOM errors, to turn off (deactivate) all unused sceneries in the FSX when not flying them. This includes also sceneries which you don’t fly over, though those you … Continue reading

Posted in FSX Tweaking, P3D Tweaking | 17 Comments

Anisotropic Filtering Conclusion

So, without further ado, here is the conclusion about filtering in FSX: Without much searching the forums, since I didn’t know where to look really, I noticed the FPS drop also in the middle of Atlantic, without clear weather. So … Continue reading

Posted in FSX Tweaking | 34 Comments

FSX Anisotropic Filtering Testing

Hello everyone, Yesterday and today I went into venturing to see what differences Anisotropic filtering in FSX and in Nvidia Inspector brings. I was, simply said, astonished by some results. I honestly hope the test I did reflects reality, as … Continue reading

Posted in FSX Tweaking | 27 Comments